Aug 12, 2006, 03:51 AM // 03:51
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#1
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Academy Page
Join Date: Jul 2006
Guild: Heroes Z
Profession: W/Mo
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Wanting to develop "A Boon Buster Build", any suggestions?
We all know what a Boon/prot monk is. They are possibly the single most effective monk build out there. 1 boon prot monk can keep an entire 4-man team alive and well. So,in true GW fashion, I want to make an anti-boon/prot build! My idea was to use a spike assasin with an enchantment removal skill (drain enchant, expunge enchant, rend enchant, etc). Gets in, destroys the enchantments (a boon/prot monks lifeline), then spikes super high damage before the monk can recast. Unfortuanely, I apparently suck at build making, because most of my builds have died before i even get to the monk (and yes, i used Aura of Displacement).
Here is my prototype Boon Buster build. Plz provide suggestions to it, and dont flame my build, assasins in general, or anything else in this forum,ok?
Boon Buster
A/Me
Dagger Mastery (11 or so)
Critical Strikes (9ish)
Inspiration magic (9)
Shadow Arts (8 or so)
A lead attack, i used Surprise Strike
Fox Fangs
Twisting Fangs
Caltrops (cripple condition)
Aura Of Displacement (elite shadow step)
Drain Enchantments
Ressurection Signet
Shadow Refuge
I have also considered necromancer enchantment removal skills (haven't gotten enough Bal faction to try it yet), and using a Warrior or Ranger secondary to simply overwelm the Monk's Enchantments.
Any suggetions are welcome, although (unless its absolutely necessary to ur build) please use an assasin primary, or at least as ur secondary proffesion.
EDIT* After trying remmeh's suggestion, i have to agree. Dom mesmers do make good boon busters. So feel free to use any profession(s), not just assassin.
Last edited by Algeron Zolo; Aug 14, 2006 at 12:55 AM // 00:55..
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Aug 12, 2006, 04:28 AM // 04:28
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#2
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
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A dom mesmer will completely ruin a boonprot's day. no need for this silly assassin stuff. =)
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Aug 12, 2006, 04:42 AM // 04:42
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#3
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Wilds Pathfinder
Join Date: Jan 2006
Location: Delaware, USA
Guild: Error Seven Operators [Call]
Profession: W/
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Assassin/Warrior
Sharpen Daggers
Expunge Enchantments
Golden Phoenix Strike
Horns of the Ox
Falling Spider
Shove {E}
Twisting Fangs
Resurrection Signet
Cast Sharpen Daggers, then Expunge Enchantments on the boon prot once your energy is back. This should take off three enchantments, so no Guardian/Prot Spirit/Divine Boon for you. Follow up with the GPS>Horns>Spider>Shove>Twisting combo, you should have enough energy if you use Shrouded Armor. If you stack the skills used, anything the monk tries to do after getting up from HotO will be interrupted by Shove, including RoF and Prot Spirit. Twisting Fangs will then kill it. GG.
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Aug 12, 2006, 05:03 AM // 05:03
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#4
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Ascalonian Squire
Join Date: Mar 2006
Guild: Ancient Warriors Gaming Clan
Profession: N/
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Me/A
Diversion -> Shadow Shroud (E)
Since GW is a team game, use that combination with the rest of your team spiking. If your team can pull off a half decent spike, he gets the choice of dying then (no enchantments) or dying as soon as Shadow Shroud recharges (Contemplation diverted).
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Aug 12, 2006, 05:23 AM // 05:23
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#5
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Frost Gate Guardian
Join Date: Apr 2006
Location: STALKER!
Guild: The Creed (BOSS)
Profession: Rt/Mo
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acually i was thinking about this. if you wanted to go assassin, change up Shadow Shroud for aura of displacement. heres what i think it does:
Shadow Shroud {E} - for __ seconds, that foe cannot be the target of enchantments.
add some skill like Horns of the Ox and Falling spider with twisting fangs.. talk about ownage.
Edit: Shroud of Silence is the wrong spell.
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Aug 12, 2006, 05:24 AM // 05:24
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#6
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Site Contributor
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Axe warrior. Wear him down to about 75-80%hp. Bulls strike to get him on the floor, frenzy eviscerate & executioners, shock when he gets up before he can get RoF off. Dead monk.
Any kind of dom mesmer/ele. Gale, run up and blackout, gale again. Any warrior should be able to finish a helpless monk in 10s.
Best part about these builds, they work well in any situation, not just vs. booners.
P.S. shadow shroud doesn't do jack against CoP.
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Aug 12, 2006, 05:29 AM // 05:29
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#7
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Frost Gate Guardian
Join Date: Apr 2006
Location: STALKER!
Guild: The Creed (BOSS)
Profession: Rt/Mo
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Quote:
Originally Posted by Red Locust
P.S. shadow shroud doesn't do jack against CoP.
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yes but combines with something like shock it could be devastating.
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Aug 13, 2006, 04:49 AM // 04:49
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#8
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Jungle Guide
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You do realise just having enchant removal before the ss makes the need for this diversion trickery obsolete...
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Aug 14, 2006, 08:32 PM // 20:32
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#9
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Academy Page
Join Date: Apr 2006
Location: Colorado
Guild: Rally Opposing Fears [ROFL]
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I'm with remmeh on this one.
Me/E
Gale
Blackout
Diversion
Drain Enchantment
...then a number of possible skills for fillers.
Shame
Power Drain/Leak
Energy Surge/Burn
etc.
When used properly, this will give your offense a big enough window to kill a few things.
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Aug 14, 2006, 09:03 PM // 21:03
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#10
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
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Quote:
Originally Posted by Run Red Run
...then a number of possible skills for fillers.
Shame
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Shame is a filler
and don't forget Shatter Enchant...
if you were really looking to ruin a boonprot's day with something in the deadly arts line you could go... Shatter Enchant/Drain Enchant to remove all his enchantments, then Shroud of Silence... no casting anything for him...
or you could just use Diversion/Shame. *shrug*
Last edited by remmeh; Aug 14, 2006 at 09:05 PM // 21:05..
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Aug 14, 2006, 09:10 PM // 21:10
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#11
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Lion's Arch Merchant
Join Date: Apr 2006
Location: GvG go go!
Guild: Fail Less [noU]
Profession: R/Mo
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here's what I like to do, kill the rest of their team then get the monk into a body block. Have your mesmer gale, and blackout the monk and your axe warrior shock him while your monk pecks away at him for 2-3 dps with a sword. It's fairly humiliating.
Last edited by Van Goghs Ear; Aug 14, 2006 at 09:18 PM // 21:18..
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Aug 14, 2006, 10:23 PM // 22:23
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#12
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Academy Page
Join Date: Apr 2006
Location: Colorado
Guild: Rally Opposing Fears [ROFL]
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Quote:
Originally Posted by remmeh
Shame is a filler
*
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For lack of a better word...It's a great skill to have, but I don't always take it. I always bring the "core 4," the others are interchangeable for me.
Joan, that's just cruel, but I can see you clowns getting your jollies off doing such a thing.
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Aug 15, 2006, 05:16 PM // 17:16
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#13
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Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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I'm a Boon Prot. I have NEVER been owned by an Assasin. Just go Mesmer. Blackout/diversion alone will put me in a pickle.
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Aug 15, 2006, 06:00 PM // 18:00
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#14
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Lion's Arch Merchant
Join Date: Apr 2006
Location: GvG go go!
Guild: Fail Less [noU]
Profession: R/Mo
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Quote:
Originally Posted by funbun
I'm a Boon Prot. I have NEVER been owned by an Assasin. Just go Mesmer. Blackout/diversion alone will put me in a pickle.
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lol...then you've NEVER come across [Eat]'s new dual assassin gorrilla rape build. But you will....you will...
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Aug 15, 2006, 06:31 PM // 18:31
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#15
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Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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Quote:
Originally Posted by Van Goghs Ear
lol...then you've NEVER come across [Eat]'s new dual assassin gorrilla rape build. But you will....you will...
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Actually, I played with a good team made of Monk/Assassins:
- 2 Mo/A smiters
- 2 Mo/Me boon prots
We won 13 matches in all that day: 13 wins 2 loses. not bad. I think people were confused over who to attack first. After the second loss one person had to go, and we couldn't find another boon prot.
Anyway, the 2 losses were due to mass degen with Blackout and Diversion.
Last edited by funbun; Aug 15, 2006 at 06:40 PM // 18:40..
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Aug 15, 2006, 07:03 PM // 19:03
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#16
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No power in the verse
Join Date: Sep 2005
Location: San Francisco, CA
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Quote:
Originally Posted by Van Goghs Ear
lol...then you've NEVER come across [Eat]'s new dual assassin gorrilla rape build. But you will....you will...
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It was smoking. What I liked about it is that it won quick and applied so much up front and in your face pressure that very few matches had opposition that could put any pressure on the monk (me in this case) and when they did get pressure on me it did not last for long at all. I was actually able to add ~10 DPS for stretches of many of the matches with my staff, because I had so little healing to do.
While either of the assassins can "bust up a boon", one of their skillbars was much more suited to do so as the other one messed over another priority target. Of course, we could always swap their roles for a given battle if need be to adjust to certain skills on the monk's bar.
We had 3 matches on the kill count map that were just absolutely insane and new records for me in TA:
17-0 and 15-0 and 15-0
Time for me to outfit Zev 790 (Lexx ftw), my PvE assassin, and start to practice using it in PvP...
Quote:
Originally Posted by funbun
Actually, I played with a good team made of Monk/Assassins:
2 Mo/A smiters
2 Mo/Me boon prots
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Heh, I've only played in a 4 monk team once a long time ago having all Mo/R involving traps, pets, smite, and some moderate healing. While hilarious and amusing, it was ineffective against good teams. Then there was the blessed light monk, ritualist, and 2 backbreaker monks build that [Eat] has used in TA operating as a high damage spike build with a very large armor ignoring component. This one was effective and still worth a lot of laughs...
Last edited by Divineshadows; Aug 15, 2006 at 07:13 PM // 19:13..
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Aug 15, 2006, 08:49 PM // 20:49
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#17
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Ascalonian Squire
Join Date: Mar 2006
Location: Nolani Academy
Guild: Warriors of Mandalore
Profession: Me/E
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My most successful boon busting build was a shutdown/spike ele/mes. First, echo obsidian flame. Then, arcane conundrum. When they try to prot someone, it will be twice as slow, therefore giving you a chance to powerblock them. In the 8 or so seconds of no prot. skills, you have plenty of time to obsidian flame them to death.
Its mostly a RA build, because in TA its not necessary to shutdown AND kill, but it worked pretty well. I got a good number of glad points off of it.
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Aug 15, 2006, 09:33 PM // 21:33
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#18
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Lion's Arch Merchant
Join Date: Apr 2006
Location: GvG go go!
Guild: Fail Less [noU]
Profession: R/Mo
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Quote:
Originally Posted by orome54970
My most successful boon busting build was a shutdown/spike ele/mes. First, echo obsidian flame. Then, arcane conundrum. When they try to prot someone, it will be twice as slow, therefore giving you a chance to powerblock them. In the 8 or so seconds of no prot. skills, you have plenty of time to obsidian flame them to death.
Its mostly a RA build, because in TA its not necessary to shutdown AND kill, but it worked pretty well. I got a good number of glad points off of it.
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funniest post I've read all month.
awsome build btw...
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Aug 15, 2006, 10:31 PM // 22:31
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#19
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Academy Page
Join Date: May 2006
Profession: Mo/Me
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So like, what is their team doing while you are doing all of this?
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Aug 15, 2006, 10:40 PM // 22:40
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#20
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Academy Page
Join Date: Jul 2006
Guild: Heroes Z
Profession: W/Mo
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Quote:
Originally Posted by funbun
I'm a Boon Prot. I have NEVER been owned by an Assasin. Just go Mesmer. Blackout/diversion alone will put me in a pickle.
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well, using a A/W build, i have pwned several boon prots. but yes, i agree, Mesmers work very well too.
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